Fire Fantasy Tactics Ogre IV: The Fenwyn Chronicles
The following advantages have been changed.
You may substitute Agility for Strength when fighting unarmed or using a melee weapon. You may not use this advantage if the weapon you are wielding has the Huge(P) aspect.
You are trained in a style of martial arts that emphasizes misdirection and turning another’s momentum against them. Gain a +1 bonus on Agility rolls to defend against melee attacks if you are currently unarmed. Action Heroes may take this Advantage twice, while Mythic Heroes or higher power levels can take it up to three times.
Base AP Cost: 4
In times of great Stress your character’s reflexes get a much needed boost. As your cognitive functions speed up, to you, the world seems to slow down. When you purchase this Power, you gain the Enhanced Reflexes (Agility) Specialty Aspect. This Aspect may be invoked any time quick reflexes would be advantageous, such as dodging attacks or determining initiative. In addition, any time you invoke your Enhanced Reflexes Aspect for a reroll, such as dodging an incoming blow or catching a thrown object, you can use the higher of the two dice results. Also, you can roll your Agility to defend against ranged attacks from guns and bows.
+0 (Strenuous): It requires some effort on your part to activate your reflexes, or their activation is jarring and stressful in some way. Select a Power Source and Affinity Ability to go with this Power. To activate this Power, roll your Affinity against an activation difficulty of 4. Once activated, you gain the Enhanced Reflexes (P) persistent Aspect for the duration of the scene. In addition, any time you invoke your Enhanced Reflexes (P) Aspect for a reroll, such as dodging an incoming blow or catching a thrown object, you can use the higher of the two dice results.
+2 (Improved Reflexes): You gain an additional +2 on your Agility-based defense rolls.