Melee Weapons

Note: Weapons with ranges listed mean they are throwable. On a side note, if you want an axe or mace, treat it like a longsword, greatsword or machete, depending on size.

BLADED WEAPONS

Knife / Dagger
  • WR: +2
  • Range: 1 TH
  • Cost: 1
  • Aspects: Small
Short Sword
  • WR:+3
  • Cost: 2
  • Aspects: Small
Machete
  • WR:+3
  • Cost: 1
  • Aspects: Crude
Rapier
  • WR: +3
  • Cost: 3
  • Aspects: Quick
Longsword
  • WR: +4
  • Cost: 3
  • Aspects: Large
Great Sword
  • WR: +5
  • Cost: 4
  • Aspects: Huge(P)
Long Spear
  • WR: +3
  • Cost: 1
  • Aspects: Long, Huge(P)
Halberd
  • WR: +4
  • Cost: 3
  • Aspects: Long, Huge(P)

Melee Weapons

Fire Fantasy Tactics Ogre IV: The Fenwyn Chronicles Morrighan